You'll see in real everyday life on a weekend

  • It was not until they captured 22 people over the span of 90 mins that EA could produce enough animated, 8.75 million frames, to drive its new 'HyperMotion technology. Machine learning then kicks in.

    "Previously an athlete gets close to buy FUT 22 Coins the ball and is ready to take the next movement - whether it's such as a pass, shot or dribble - - we've selected the animation we have in our databases," Eaves explains. "But it doesn't have any idea of the context. All the data it gathers trains the network, and it helps blend animations."

    But how could the strive for realism influence a game that, in the end, compresses the 90-minute professional football into just ten minutes or so? "It's positive," says FIFA YouTuber and streamer Chris Wood, aka Chesnoid Gaming.

    "The main purpose behind sports video games is that they replicate what you'll see in real everyday life on a weekend. The game is brought to life. Instead of being five-minute segments of a video game it's closer to five-minute halves of a real football game."

    The goal is that the flashes, feints and micro-movements that were captured in southern Spain can help to determine how the top players of the world perform through FIFA 22 Coins. Take, for example, Mo Salah: the nuances as he traps the ball, the delicate movements as he sprints, skips over the back of defenders slamming him, slams down on the goal and then slots it home.